ecode Dodgeball (3)
Hi, today we are going to add the last "dodge ball function" to the ecode Dodgeball game. Your character can now move and jump. It's time to add some dodge balls to make it more difficult.
ecode Dodgeball (II)
Hello, following the ecode Dodgeball (I) last week, in this project I am going to extend it with more functions---ladders climbing and jumping, in this way the sprite could move on the map as you wish.
Hello, this week I am planning to make a dodgeball game in the ecode, please can just check here if you are interested to it!
Shot the Bull's-eye in ecode (Ⅱ)
Following with the previous issue of Shot the Bull's-eye in ecode (Ⅰ), we would continue programming and enable it to achieve shooting and scoring functions. The principle is very simple, let’s do it together now!
First, we need to add a code to the arrow and launch the arrow when the space bar is pressed.
Shot the Bull's-eye in ecode (I)
Playing games is always happy. Have you ever thought of making one yourself? This time we will use ecode to make a bullseye game, share it with your friends and family, and invite them to play the game you made by yourself.
ecode Star Annulus
Through our last ecode Five-pointed Star project introduction, you must have some understandings on the ecode pen extension, today let’s do a more complicated drawing via the pen extension named Star Annulus, see the picture below:
ecode Five-pointed Star
We’ve had a thoroughly understanding to ecode, today let’s draw a five-pointed star there as the below picture states:
Hi, we have introduced “ecode” last week, now I am going to use it to program a project---Hello, ecode!
The New Graphical Program Platform-ecode
Through the "graphical programming" micro:bit spiral, we used it to implement a simple spiral animation and left a question at the end, which is the figure below. You may find that this figure is hard to be achieved by micro:bit. How about ecode?