case 03 Turn at an angle
12. case 03 Turn at an angle#
12.1. Our Goal#
To make the Ring:bit Car draw a circle in the clockwise direction.
12.2. Requiered Materials#
1 x Ring:bit Car
12.3. Hardware Connect#
Connect the left wheel servo to P1 of the Ring:bit expansion board and the right wheel servo to P2.
Use a rubber band to fix a pencil on the base board of the Ring:bit car.
Click on “Advanced” in the MakeCode Drawer to see more code sections.
Search for “ringbitcar” and click on the ring:bit car package to add it to your project. (As below picture)
Note： If you get a warning telling you some packages will be removed because of incompatibility issues, either follow the prompts or create a new project in the Project file menu.
Snap the block
set left wheel at pin P1 right wheel at pin P2into the on start block.
The port number is based on the actual servo connection port.
set left wheel speed right wheel speedblock into the
on button A pressedblock.
Set the left wheel’s speed to 10 and the right to 50.
brakeblock into the
on button B pressedblock.
If you don’t want to type these code by yourself, you can directly download the whole program from the link below:
On button A pressed, the car draws a circle.
On button B pressed, stop car.
How can you make your car draw an eight?